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STEAM

Science, Technology, Engineering, Arts and Mathematics

STEM + Arts = STEAM  

STEAM Vision

As lifelong learners, we will develop skills that nurture inquiry and spark innovative thinking through collaborative exploration and active ownership in solving real world challenges.

STEAM Goals

1.  Increase student opportunities in cross curricular project based learning options to allow exposure to real-life problem solving and collaborative approaches

2.  Increase number/percentage of STEAM options/courses/lessons led by innovative educators, from PreK-12

3.  Increase awareness of STEAM career fields

News

 

Information

 

STEAM/STEM Links